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I am a multidisciplinary designer from Minnesota. My passion lies in exploring of new tools and art mediums to expand my creative horizons. I want to provide creative solutions that best fit the challenges at hand, whether it's through a physical or digital solution.

Outside of my design endeavors, I find joy in exploring the nature, crafting specialty coffee, and working on my webcomic, Crypt Kids.

My work is a reflection of the influences that shape me: a deep-seated nostalgia, the awe-inspiring beauty of nature, and an unwavering commitment to infusing joy and playfulness into every project I undertake.

Hey There, I'Benjamin Griswold

Experience

Work Experience

Mattel

Product Designer

Oct 2022-Current

  • Sketch, ideate new products for future product lines

  • Conceptualize concepts in CAD programs such as Solidworks, Rhino and Zbrush

  • Assess products success through user testing methods

  • Oversee production of various products, ensuring they meet functional, aesthetic, and safety requirements.

Bark

Product Designer

Nov 2020 - Oct 2022

  • Design soft line and hard line licensed products

  • Revise products to production ready CAD geometry

  • Sketch, ideate new products that release on a monthly basis

  • Oversee manufacturing production of various products

  • Prepare marketing ready sell sheets

Spin Master

Freelance Product Designer

Nov 2020 - Oct 2022

  • Sketch, ideate new products for future product lines

  • Create sketch models for presentation pitches

  • Create parametric models with proper tolerances and moving parts

Big Bad Toy Store

Product Department

Sep 2019 - Nov 2020

  • User Experience Design

  • Create art ready asset for website launch

  • Copywriting

Tivili Too

Designer/Sculptor (Internship)

May 2019 - Sep 2019

  • Design Playgrounds and Sculptures

  • Detail large scale sculptures

  • Clients include: Mall Of America, American Dream, Mcdonalds, etc

Hasbro

Product Designer (Internship)

Jan 2019 - April 2019

  • Worked on four different teams for the gaming department and other departments when needed

  • Sketched and brainstorm concepts for new product lines for 2020-2021

  • Build and test out working prototypes

  • Recreate designs with solid body modeling CAD

Education

University Wisconsin-Stout

BFA In Industrial Design

Jan 2016 - Dec 2020

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